Check a modpack before launch
A future checker could compare Minecraft versions, mod loaders, and declared dependencies to surface likely mismatches. It would guide investigation, not promise that every pack will work.
THE RIFTMC TOOLKIT IN DEVELOPMENT
A growing collection of practical tools for Minecraft players and mod creators. Open the Node Builder prototype, then explore ideas for what RiftMC could build next.
Explore the Node BuilderTOOLS IN THE WORKSHOP
We’re shaping the ideas around real modding workflows. The details may change as RiftMC develops.
Create simple items and visual workflows for NeoForge 1.21.1, then inspect source or export a JAR.
Open the workbench IdeaSpot possible version and dependency conflicts before you launch a pack.
See what it could do IdeaLay out recipes and datapack logic with a guided, visual workflow.
See what it could do IdeaReview textures and pack files together before adding them to a game instance.
See what it could do IdeaMake long crash reports easier to read by highlighting useful clues.
See what it could doMORE IDEAS ON THE TABLE
These concepts are starting points. We’ll shape the scope around what players and creators actually need, and be clear when something is ready to use.
Read about the Node BuilderA future checker could compare Minecraft versions, mod loaders, and declared dependencies to surface likely mismatches. It would guide investigation, not promise that every pack will work.
A guided editor could help creators describe custom recipes and datapack behavior, then review the result before using it in a world.
A pack browser could make textures and file structure easier to inspect, with a clearer view of what a pack changes.
A log helper could organize common details like the game version, loader, and nearby error context so troubleshooting has a clearer starting point.
PART OF RIFTMC
See what we’re building in the RiftMC launcher.